Monday, July 9, 2007

A busy but productive Sunday.

The Princess and I started on our mermaid grotto / waterfall / cave area yesterday. So far, the lake looks like a big swimming pool. The area is also going to end up being rather prim intensive. No matter. There’s no particular hurry. This is going to be a long term project with multiple levels of complexity. We would prefer for it not to look butt-ugly during its construction, but beyond that, we plan to take our time and do it right. Textures, textures, textures. So critical…so hard to find the perfect ones. We have some that will do for now, but we are keeping our eyes open for better.

I’m putting the finishing touches on the tree house. I tried doing some base twisting, so that the bottom wouldn’t look quite so straight. But I don’t have the twisted touch, and I was unable to make anything that looked even remotely attractive. (If anyone has ideas, I’m open to them).

I had also originally envisioned a complex, pulley style system to get you from the ground to the house. But now I’m just thinking on borrowing some Faeria magic and putting down a stump or a mushroom or some such to TP you to the main deck, invoking the K.I.S.S principle. It’s far from the prettiest tree house out there, but it’s far from the worst, either. I don’t think I’m going to place copies of it for sale, what with all the Linden trees I used for its construction. Linden trees don’t work and play well with other prims. But it should make for a most attractive rental property. The Princess and I are thinking about another tree house, and maybe a mushroom for additional rental properties.

Hestia hung around for a while we were setting up the Princess’s new office (a beautiful fantasy cottage), but she didn’t have much to input and eventually got bored and took off somewhere. Her sister Minerva has a lot of flowers in her inventory from her Renaissance Island days, and the Princess is sure she can talk her into planting them in strategic places. So Kindred Spirit land is gradually coming together, and a sort of plan is forming in our minds. I’m excited to see how it will all turn out.

I sold 3 Cataporters, a sauna, 3 tithing boxes, some tables and some benches over the weekend, so business was brisk. I made someone a custom 6 person bench, but I later learned that for some reason (size, number of scripts, who knows), the max size seems to be five. The same person who wanted the 6 IMd me and requested an 8. I gave her twice number of 4 person benches and explained that the 6’s I gave her were defective. Still, she liked my furnishings. She starting her own sim and says that my furniture is perfect for it. To me, my furniture seems so incredibly simple, but for a non-builder, it’s just what they want for their rustic, medieval villages. Works for me. I’m performing a needed service and making some money to boot. The money will in turn get rolled into either public spaces or tier fees, and maybe an occasional toy for me. Capitalism at its finest.

4 comments:

Mykyl said...

/me smiles broadly... :)

I went searching for ideas yesterday for shops for the expanded part of the village (I've decided not to use any pre-fabs but build them myself - unless you want to put your own there too) - so I went to wander Renaissance Island and several other similarly themed area. I ended up getting distracted by a clothing store in one role playing sim (Diablo)and supported capitalism in the opposite direction by buying 4 dresses and some new eyes... ;)

Alphonsus said...

While I really want my shop to be part of the expanded area, I must admit that I have no burning desire to build the shop space myself. My pub sales have been remained at a somewhat disappointing nil, and I suspect I will be quite busy in Kindred Spirit land for the forseeable future.

Catherine Moody said...

YAY! Congratulations Alphonsus I'm so happy you're selling things!

FD Spark said...

Have you tried the Schew or slight rotation to make it look slightly off?
Don't forget about the brotherhood texture liabary but if you're making things for commerical purposes um ask Alpha about it because some of textures have special rules. We have over 10k in textures in brotherhood group liabary.